Foul play
Different foul play incidents have different factors which the TMOs need to see to make a decision. The following factors should be presented to the TMO (Note. Best angles may vary each time one of these occurs).
As a general principle, to give the best chance of an accurate and efficient review, we need the Referee to first view the overall context of the incident, and then the detail.
Context is usually provided with the “Tight” angle at slower speed (50%) with sufficient lead in time to allow the Referee to understand immediately what they are looking for on the big screen.
Detail will be provided by providing varying angles on a case by case basis.
Dangerous tackle/clear out
- We need to determine the level of danger and any mitigation that could be applied
- Minimum of two replays – first a context angle to establish an overall picture of the incident, then one or more close-up angles in slow motion to show the level of danger
- Exact contact point of the incident played in slow motion, or frame stepping - ideally over the shoulder of the defender
Cynical play
- Context angle to establish an overall picture of the incident
- The best angle to highlight the incident specifics and subject to the Referee’s request
- Keep replays going until a decision has been made
Deliberate knock-forward
- A closer shot to see the action of the player
- A wider shot to show how far the player was from making contact and the ball movement – this will also help the Match Officials determine if a Penalty Try is necessary as it will show any other defenders who could have been in play
Tip tackles, croc rolls and targeting lower limbs
- Context angle to establish an overall picture of the incident
- The best angle to show the landing point or contact point
Tackle in the air
- Context angle to establish an overall picture of the incident
- The best angle to show the landing point
- A wider or end on angle to show any interference