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108 results returned for ハーフタイム(half-time)

Laws of the Game > Laws by number
5 Time

0 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. 5.2 Half-time consists of an interval not exceeding 15 minute ... g the ball. 5.7 A half ends when the ball becomes dead after time has expired unless: a. A scru ... d near the half-way line. 5.10 The referee has the power to end or suspend the match at any tim

Laws of the Game > Variations - 7s, 10s, u19, Game On
5 Time

e and extra-time. 5.2 [Replacement] 5.2 Half-time consists of an interval not exceeding 15 minute ... e the playing enclosure. Replaced by: 5.2 Half-time consists of an interval not exceeding two minutes. ... h of not more than 40 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. Replaced by: 5.1 A match lasts 1

Laws of the Game > Variations - 7s, 10s, u19, Game On
5 Time

t an interval. 5.2 [Replacement] 5.2 Half-time consists of an interval not exceeding 15 minute ... g enclosure. Replaced by: 5.2 Half-time consists of an interval not exceeding two minutes. ... h of not more than 40 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. Replaced by: 5.1 A match lasts 2

Laws of the Game > Variations - 7s, 10s, u19, Game On
5 Time

Under-19 5.1 [Replacement] 5.1 A match lasts no longer than 80 minutes (split into two halves, each of not more than 40 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. Replaced by: 5.1 A match lasts 70 minutes (split into two halves, each of not more than 35 minutes) plus time lost. No extra-tim

Laws of the Game > Laws news
2026-06 Law clarification - Actions of a scrum half when ending a ruck

World Rugby have issued a new formal law clarification relating to the actions of a scrum half when ending a ruck. It can be found here.  

Laws of the Game > Laws of the Game Exam 2025
Law 5: Time

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Laws of the Game > Variations - 7s, 10s, u19, Game On
5 Time

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Laws of the Game > Match official signals
Time off

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Laws of the Game
Definitions

d over the opponents’ cross-bar from the field of play. Goal line See Try Line H Half-tim ... f The method of starting each half of a match and at the beginning of each period of extra-tim ... s. It includes the 22-metre line but not the try line or the touchlines. A Actual time Continuous elapsed time (see playing time). Advantage A clear and real tactical or territorial benefit arising afte

Laws of the Game
Foreword

s of rugby at an appropriate time, offering them more protection from injury. The age and conten

Laws of the Game
Playing Charter

y be, but they have stood the test of time and, at all levels at which the game is played, they remai

Laws of the Game > Law application guidelines
Offside at the ruck - May 2014

When a scrum half attempts to retrieve the ball from a ruck, the ball is not out until that player has picked the ball up from the ground. In the clip the scrum half is taken out by the player befor ... m half. If, however, the scrum half had picked up the ball and a defending player tackles the scrum half, that player does so without sanction. Footage courtesy of BBC Sport

Laws of the Game > Law Clarifications
Clarification 10-2003

d at the end of the 10 minute half time break, Team A advised their substitution/replacement controlle ... e the referee of the injury as the team leaves the field at half time, then the 15 minutes allowed for the blood injury will be deemed to have commenced at the end of the first half. The amount of time available for the expiry of the 15 minute blood bin after half time will be dependent on the tim

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Beach Fives Rugby

e. 5.2 Half time: After half time the teams change ends. There is an interval of not more than thre ... d from the field of play. 5.5 Making up time lost: Any playing time lost is made up in the same hal ... 1 The kick off occurs at the start of the match and the restart of the match after half time. Restar ... g area. 3.2 More than the permitted numbers: At any time before or during a match a team captain ma

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Beach Touch Rugby

e to the match or tournament. 5.2 Half time: After half time the teams change end ... t referees remain in the playing area. Match organisers may vary the duration of the half time. 5. ... d of play. 5.5 Making up time lost: Any playing time lost is made up in the same half of the match. 5. ... s: At any time before or during a match a team captain may make an objection to the referee abou

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Touch Rugby

y the duration of the match appropriate to the match or tournament. 5.2 Half time: After half tim ... y the duration of the half time. 5.3 The referee keeps the time but may delegate the duty to either or bot ... l line.Kick-offThis occurs at the start of the match and the restart of the match after half time and shal ... n, developmental and age grade requirements, but usually matches are played across one half of a Rugby pitc

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Beach Tag Rugby

o halves each of not more than five minutes playing time. 5.2 Half time: After half time the team ... t: Any playing time lost is made up in the same half of the match. 5.6 Playing extra time: A matc ... d numbers: At any time before or during a match a team captain may make an objection to the refere ... h providing they do so when the ball is dead. Substitutes must enter the playing area at the half way lin

Laws of the Game > Laws by number
19 Scrum

y attempt at goal not taken within the time limit. In the scrum zone at the point closest to wher ... 3 The scrum-half chooses which side of the scrum to throw in the ball. 19.14 The scrum-half holds the ball as shown in the diagram. 19.15 When both sides are square, stable and stationary, the scrum-half throw ... e-kick. e. At a quick speed. Sanction: Free-kick. f. Straight. The scrum-half may align their shoulde

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
Tag Rugby

n of the game. 5.2 Half time: After half time the teams change ends. There is an interva ... n metres from the half way line at the time of the kick-off. Sanction: Penalty Kick at the plac ... g the ball.Kick-offThis occurs at the start of the match and the restart of the match after half tim ... l and age grade requirements, but usually matches are played across one half of a Rugby pitc

Laws of the Game > Laws by number
12 Kick-off and restart kicks

Principle Kick-offs are used to start each half of the match or period of extra-time. Restart kick ... t kicks following a score 12.2 Kick-offs are taken on or behind the centre of the half-way line. Sanctio ... s of the team who kicked off the match start the second half. 12.4 After a team has scored, their opponents restart play on or behind the centre of the half-way line. Sanction: The non-kicking team ha

Laws of the Game > Laws by number
6 Match officials

s the time. However, the match organiser may appoint a time-keeper who will signify the end of each half. ... s attending to their teams at half-time. d. These additional persons must remain in their technical are ... 8 The referee carries a whistle and blows it: a. To indicate the beginning and the end of each half of the match. b. To stop play. The referee has the power to stop play at any time. c. To indicat

Laws of the Game > Laws news
2025-01 - Global Law Trials

r conversions A new set time to form a lineout (in line with 30 seconds at the scrum) Cleaner play awa ... 1 January 2025. From that date, they will be reflected in World Rugby's digital laws content. &nbs ... c. Takes the kick within 60 90 seconds (playing time) from the time the try was awarded, eve ... d then relettered a, b, c   Lineout formation time addition - 30 seconds Law 18.12 Teams form the lineou

Laws of the Game > Laws by number
3 Team

t elapses during half-time, the replacement shall become permanent unless the replaced player return ... y. The score at the time of the objection remains unaltered. Sanction: Penalty. 3.4 For internationa ... d size Minimum number of front row players in the squad Must be able to replace at the first tim ... d and/or covered. If the player is not available to return to the field of play within 15 minutes (actual tim

Laws of the Game > Laws by number
4 Permitted clothing

4.1 All items of clothing must comply with World Rugby Regulation 12. 4.2 A player wears a jersey, shorts and underwear, socks and boots. The sleeve of a jersey must extend at least half-way from the shoulder point to the elbow. 4.3 Additional items are permitted. These are: a. Washable support ... n, is liable to cause injury. h. Communication devices. 4.5 The referee has the power to decide at any tim

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
XRugby

What is XRugby? An adapted format of the game played on a half pitch with reduced intensit ... e replacements. A team may replace any number of players during a match at any time. Players entering the field of play must do so at the half-way line after the replaced player has left the field of pla ... r, until the ball is lifted by the scrum half of the team which gains possession of the bal

Laws of the Game > Law application guidelines
Shape of the Game: Reinforcement of current law - March 2024

g the ball after it is clearly won and available in a ruck. This will limit the time available for mor ... e, limiting the number of times water carriers could enter the field of play to two moments in each hal ... e to an area on/near the 10m line in their own half. The non-scoring side can take water into in-goa ... d players at any time it is safe to do so.  b. These medics can only carry and provide water to a playe

Laws of the Game > Laws by number
1 The ground

h-in-goal lines. b. The try lines. c. The 22-metre lines. d. The half-way line. e. The touchline ... e of the half-way line. d. Five metres from, and parallel to, each try line. 1.6 There is one line 0.5 metres long that intersects the centre of the half-way line. Goal posts and crossbar 1.7 When paddin ... e and the half-way line on each side of the pitch, two metres outside the touchlines and withi

Laws of the Game > Law Clarifications
Pre-2018 Clarifications

The laws of rugby were restructured and simplified for the 2018 law book. Clarifications issued up to the end of 2017 reference the law structure at that time. Clarifications issued from 2018 onwards reference the simplified laws.

Laws of the Game > Laws of the Game Exam
Setting the scene

These 11 questions all relate to areas of the game you need to think about before a match kicks off, or are related to the role of a match official. For example, it will include laws relating to the ground, team, ball, players clothing, time, match officials, and match official signals. 

Laws of the Game > Modified forms - T1, XRugby, Beach, Touch, Tag
T1 Rugby

World Rugby has launched T1 Rugby, the world’s first non-contact sport that fully reflects the unique characteristics of rugby, including scrums, lineouts and breakdown. With an emphasis on fun, fitness, inclusion and time optimisation, T1 Rugby is a game for everyone, played by anyone. It provides a fun, welcoming, time efficient and safe environment for people of all ages, abilit

Laws of the Game > Laws by number
18 Touch, quick throw and lineout

k of touch Who throws in A player, in their own half, kicks the ball indirectly into touch in the opposition’s 22. Either the team did not take the ball into their half, or a tackle, ruck or maul took place within the half, or an opponent touched the ball within the half. This variation doe ... g from inside their own half into touch in the opposition’s 22). Where the player or ball touche

Laws of the Game > Law application guidelines
Enforcement of current Law - October 2018

At a meeting in September 2018, World Rugby’s Rugby Committee determined that, as in 2015, certain aspects of foul play law needed to be reinforced by match officials: In both the tackle and cleanout as per current law: A player must not make contact with an opponent above the line of the shoulders. Every time the head or the neck is deliberately grabbed or choked, the offending player run

Laws of the Game > Law application guidelines
IRB Maul Working Group Outcomes - August 2009

e seconds, but the ball is being moved and the referee can see it, a reasonable time is allowed for the ball to emerge. If it does not emerge within a reasonable time, a scrum is ordered. When a maul ha ... s. If the maul stops moving forward a second time and if the ball is being moved and the referee can see it, a reasonable time is allowed for the ball to emerge. If it does not emerge within a reasonable tim

Laws of the Game > Law application guidelines
Law Application Guideline - January 2023

0 seconds (playing time) from the time the try was awarded, even if the ball rolls over and ha ... n 60 seconds (playing time) from the time the team indicated their intention to do so, even if the bal ... w 9.7d A player must not waste time. Sanction: Free Kick Law 18.12 Lineout: Teams form the lineou ... s and match hosts to implement on-screen (TV and stadia) shot clocks, usually administered by the Time Keepe

Laws of the Game > Law application guidelines
Implementation of the 20minute red card replacement in elite rugby - August 2025

e the decision is made on-field at time of incident. See below. * "Direct from referee" mean ... e time, that the card should; remain a yellow card, or be upgraded to a 20-minute red card. An FPR ... 0 minutes playing time has expired (from the initial incident).   Matches with a TMO but no FPR ... e the referee at the appropriate time, that the card should;  remain a yellow card, or  be upgrade

Laws of the Game > Laws news
2025-04 Minor law amends to protect medical staff and add minimum perimeter areas

Match officials The law book definitions of Match Officials and 'Additional persons' have not appropriately covered the Match Day Doctor (MDD), Time-keeper or Foul play Review Officer (FPRO).  By making some minor amends, on-field sanctions and/or misconduct charges can now be applied, shoul ... e and two assistant referees or touch judges but may also include a television match official, a tim

Laws of the Game > Laws news
2025-07 Global Law Trial - 20-minute red card replacement

t be replaced. For other actions, the player sent off may be replaced after 20 minutes playing time. &nbs ... 0 minutes playing time has elapsed. (Elite rugby only) New definition: Elite Rugby A professiona

Laws of the Game > Law application guidelines
Uncontested Scrums - December 2017

y or temporary or permanent suspension, the referee will enquire at that time whether the team ca ... s for the remainder of the temporary suspension time of the TH. Both teams must form uncontested scrums with eight players in the scrum. At the end of the TH temporary suspension time the replacement hooke ... r. If the TH prop is cleared to play within the allowed time the player must return to the field of pla

Laws of the Game > Laws news
Laws app - what's new

t time, and for content updates for existing users   January 2025 New app launched  

Laws of the Game > Law application guidelines
Uncontested Scrums - March 2020

e on to the field to play. The team plays with 13 players for the remainder of the temporary suspension tim ... d of the TH temporary suspension time the replacement hooker must leave the field. The TH and the tw ... n the allowed time the player must return to the field of play immediately and replace the temporar ... l substitutions during the match does not influence the application of the uncontested scrum laws at the tim