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107 results returned for half-time
5 Time
0 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. 5.2 Half-time consists of an interval not exceeding 15 minute ... t-lace. d. Retrieving the ball. 5.7 A half ends when the ball becomes dead after time has expire ... s and half time may be permitted when following the World Rugby Heat Guidelines . 5.10 The referee ha
5 Time
s lost time and extra-time. 5.2 [Replacement] 5.2 Half-time consists of an interva ... s may leave the playing enclosure. Replaced by: 5.2 Half-time consists of an interva ... s, each of not more than 40 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. Replaced by: 5.1 A matc
5 Time
e ends without an interval. 5.2 [Replacement] 5.2 Half-time consists of an interval not exceedin ... y leave the playing enclosure. Replaced by: 5.2 Half-time consists of an interval not exceedin ... s, each of not more than 40 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. Replaced by: 5.1 A match last
5 Time
s, each of not more than 40 minutes plus time lost), unless the match organiser has authorised the playing of extra-time in a drawn match within a knock-out competition. Replaced by: 5.1 A match lasts 70 minutes (split into two halves, each of not more than 35 minutes) plus time lost. No extra-time is permissible.
2026-06 Law clarification - Actions of a scrum half when ending a ruck
World Rugby have issued a new formal law clarification relating to the actions of a scrum half when ending a ruck. It can be found here.
5 Time
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Time off
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Law 5: Time
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Definitions
y Line H Half-time The interval between the two halves of the game. Hand-off A permitte ... d of starting each half of a match and at the beginning of each period of extra-time with a drop-kic ... d by a player in their own half, and it goes indirectly into touch in the opposition’s 22. The ball must not have been passed/played back into the half and cannot be gained from a restart kick. (see la
Clarification 10-2003
n to the field at the end of the 10 minute half time break, Team A advised their substitution/replacemen ... y at half time. It transpired that the 15 minute blood bin time was recorded as starting at 40.0 ... s not advise the referee of the injury as the team leaves the field at half time, then the 15 minutes allowe ... t of time available for the expiry of the 15 minute blood bin after half time will be dependent on the tim
Offside at the ruck - May 2014
When a scrum half attempts to retrieve the ball from a ruck, the ball is not out until that player has picked the ball up from the ground. In the clip the scrum half is taken out by the playe ... g the scrum half. If, however, the scrum half had picked up the ball and a defending player tackles the scrum half, that player does so without sanction. Footage courtesy of BBC Sport
Foreword
d to the various phases of rugby at an appropriate time, offering them more protection from injury. The age and content of this programme should be determined by each union, depending on the unique characteristic
Beach Fives Rugby
h is divided into two halves each of not more than five minutes playing time. 5.2 Half time: After half time the teams change ends. There is an interval of not more than three minutes. Durin ... 5 Making up time lost: Any playing time lost is made up in the same half of the match. 5.6 Playin ... t of the match after half time. Restart kicks occur after a score or a touch down. 13.2 A team kicks of
Playing Charter
s and virtues they may be, but they have stood the test of time and, at all levels at which the gam
Beach Touch Rugby
h or tournament. 5.2 Half time: After half time the teams change ends. There is an interval of not more than tw ... n in the playing area. Match organisers may vary the duration of the half time. 5.3 The referee keeps the tim ... e lost: Any playing time lost is made up in the same half of the match. 5.6 Playing extra time: A matc ... y time before or during a match a team captain may make an objection to the referee about the numbe
Touch Rugby
h appropriate to the match or tournament. 5.2 Half time: After half time the teams change end ... e and the assistant referees remain in the playing area. Match organisers may vary the duration of the half time. 5. ... e the start of extra time Play immediately restarts with a tap from the centre of the half way lin ... s at the start of the match and the restart of the match after half time and shall be by way of tap-kic
Beach Tag Rugby
h of not more than five minutes playing time. 5.2 Half time: After half time the teams change end ... t is made up in the same half of the match. 5.6 Playing extra time: A match may last more than te ... s: At any time before or during a match a team captain may make an objection to the referee abou ... o so when the ball is dead. Substitutes must enter the playing area at the half way line. A playe
Tag Rugby
h of not more than 20 minutes actual time. Match organisers may vary the duration of the game. 5.2 Half time: After half time the teams change ends. There is an interval of not more than five minutes. Durin ... m the half way line at the time of the kick-off. Sanction: Penalty Kick at the place of infringement 13. ... s at the start of the match and the restart of the match after half time and shall be by way of tap-kic
19 Scrum
e. The team originally awarded the scrum. A penalty attempt at goal not taken within the time limi ... 3 The scrum-half chooses which side of the scrum to throw in the ball. 19.14 The scrum-half hold ... m-half throws in the ball: a. From the chosen side. Sanction: Free-kick. b. From outsid ... d movement. Sanction: Free-kick. e. At a quick speed. Sanction: Free-kick. f. Straight. The scrum-hal
12 Kick-off and restart kicks
Principle Kick-offs are used to start each half of the match or period of extra-time. Restar ... s and restart kicks following a score 12.2 Kick-offs are taken on or behind the centre of the half-wa ... 3 The opponents of the team who kicked off the match start the second half. 12.4 After a team has scored, their opponents restart play on or behind the centre of the half-way line. Sanction: The no
2025-01 - Global Law Trials
p; Quicker conversions A new set time to form a lineout (in line with 30 seconds at the scrum) Cleane ... l laws content . Timings Rationale: Shorter stoppages in play Conversion reduced to 60 seconds Law 8.8 d. c. Takes the kick within 60 90 seconds (playing time) from the tim ... n: Kick disallowed Clauses b, c, d then relettered a, b, c Lineout formation time additio
3 Team
d for a temporary replacement elapses during half-time, the replacement shall become permanent unles ... y. The score at the time of the objection remains unaltered. Sanction: Penalty. 3. ... e to replace at the first time of asking 15 or fewer 3 - 16, 17 or 18 4 Eithe ... n to the field of play within 15 minutes (actual time) of leaving the playing area, the replacement become
4 Permitted clothing
4.1 All items of clothing must comply with World Rugby Regulation 12 . 4.2 A player wears a jersey, shorts and underwear, socks and boots. The sleeve of a jersey must extend at least half-way from the shoulder point to the elbow. World Rugby recommends all players wear a mouthguard or denta ... s the power to decide at any time that part of a player’s clothing is dangerous or illegal. In this cas
6 Match officials
o nominated water carriers. c. The coaches attending to their teams at half-time. ... e keeps the time. However, the match organiser may appoint a time-keeper who will signify the end of each half. c. The referee keeps the score. 6.6 The referee permits access to the playing are ... 8 The referee carries a whistle and blows it: a. To indicate the beginning and the end of each hal
XRugby
r of players during a match at any time. Players entering the field of play must do so at the half-way lin ... What is XRugby? An adapted format of the game played on a half pitch with reduce ... l the ball is lifted by the scrum half of the team which gains possession of the ball. Lineou ... p and play which must be taken at or behind the centre of the half way line. Restart following a score take
Shape of the Game: Reinforcement of current law - March 2024
t the time available for more players to join a ruck in the way we see at the moment. If a foot ca ... r carriers could enter the field of play to two moments in each half. After initial feedbac ... m line in their own half. The non-scoring side can take water into in-goal or retrieve from behin ... d or immediate (pitch-side) care persons may enter the playing area to attend to injured players at any tim
1 The ground
b. The try lines. c. The 22-metre lines. d. The half-way line. e. The touchlines. 1. ... 5 metres from, and parallel to, each touchline. c. 10 metres from, and parallel to, each side of the hal ... s long that intersects the centre of the half-way line. Goal posts and crossbar 1.7 When paddin ... 2-metre line and the half-way line on each side of the pitch, two metres outside the touchline
Pre-2018 Clarifications
The laws of rugby were restructured and simplified for the 2018 law book. Clarifications issued up to the end of 2017 reference the law structure at that time. Clarifications issued from 2018 onwards reference the simplified laws.
Setting the scene
These 11 questions all relate to areas of the game you need to think about before a match kicks off, or are related to the role of a match official. For example, it will include laws relating to the ground, team, ball, players clothing, time, match officials, and match official signals.
T1 Rugby
World Rugby has launched T1 Rugby, the world’s first non-contact sport that fully reflects the unique characteristics of rugby, including scrums, lineouts and breakdown. With an emphasis on fun, fitness, inclusion and time optimisation, T1 Rugby is a game for everyone, played by anyone. It provides a fun, welcoming, time efficient and safe environment for people of all ages, abilitie
18 Touch, quick throw and lineout
n of the mark of touch Who throws in A player, in their own half, kicks the ball indirectly into touch in the opposition’s 22. Either the team did not take the ball into their half, or a tackle, ruck or maul took place within the half, or an opponent touched the ball within the hal ... s the ball indirectly into touch (other than kicking from inside their own half into touc
Enforcement of current Law - October 2018
At a meeting in September 2018, World Rugby’s Rugby Committee determined that, as in 2015, certain aspects of foul play law needed to be reinforced by match officials: In both the tackle and cleanout as per current law: A player must not make contact with an opponent above the line of the shoulders. Every time the head or the neck is deliberately grabbed or choked, the offending player run
IRB Maul Working Group Outcomes - August 2009
e seconds, but the ball is being moved and the referee can see it, a reasonable time is allowed for the ball to emerge. If it does not emerge within a reasonable time, a scrum is ordered. When a mau ... s. If the maul stops moving forward a second time and if the ball is being moved and the referee can see it, a reasonable time is allowed for the ball to emerge. If it does not emerge within a reasonabl
Law Application Guideline - January 2023
s the kick within 90 seconds (playing time) from the time the try was awarded, even if the ball rolls ove ... t be taken within 60 seconds (playing time) from the time the team indicated their intention to do s ... m is awarded. Law 9.7d A player must not waste time. Sanction: Free Kick Law 18.12 Lineout: Teams for ... y administered by the Time Keeper, for penalties and conversion to ensure referees, players and spectators ca
Implementation of the 20minute red card replacement in elite rugby - August 2025
e the decision is made on-field at time of incident. See below. * "Direct from referee" mean ... e the referee at the appropriate time, that the card should; remain a yellow card, or be upgrade ... n to play. The player can be replaced after 20 minutes playing time has expired (from the initia ... e at the appropriate time, that the card should; remain a yellow card, or be upgraded to a 2
2025-04 Minor law amends to protect medical staff and add minimum perimeter areas
Match officials The law book definitions of Match Officials and 'Additional persons' have not appropriately covered the Match Day Doctor (MDD), Time-keeper or Foul play Review Officer (FPRO). By making some minor amends, on-field sanctions and/or misconduct charges can now be applie ... l, a time-keeper, foul play review officer, and/or independent match day doctor, and, in sevens, tw
2025-07 Global Law Trial - 20-minute red card replacement
r cannot be replaced. For other actions, the player sent off may be replaced after 20 minutes playing tim ... d card, after 20 minutes playing time has elapsed. (Elite rugby only) New definition: Elite Rugb
Uncontested Scrums - December 2017
a, whether through injury or temporary or permanent suspension, the referee will enquire at that tim ... y suspension time of the TH. Both teams must form uncontested scrums with eight players in the scrum. At the end of the TH temporary suspension time the replacement hooker must leave the fiel ... e a player. If the TH prop is cleared to play within the allowed time the player must return to the fiel
Clarification 2-2026
6 Request NZRU have asked: Are the actions of a scrum half moving beyond the back foot of the ruc ... d and then the half back (or player fulfilling that role) is then playing the ball away to ensure continuit ... y the laws in the context of the Charter as well. While the actions of the scrum half/half bac ... e to be played.” This reduces the time for extra players to add themselves to the ruck. We reques
8 Scoring
c. Takes the kick within 60 seconds (playing time) from the time the try was awarded, even if the bal ... n the kicker has settled to their kicking position, the next time the player steps, or lifts a foot of ... k is disallowed and a scrum is awarded. 8.21 The kick must be taken within 60 seconds (playing time) from the time the team indicated their intention to do so, even if the ball rolls over and ha