Game Requirements of Women's Rugby

Rugby Union is a physically intense and strategically complex sport that places a wide range of demands on players, varying significantly by position. In the women’s game, understanding these demands is crucial for optimising performance, guiding program design and ensuring players are physically prepared for the needs of the sport. From explosive sprint and high-speed running to collisions and impacts, each position experiences a unique combination of physical and physiological stressors.

The game demands of elite female rugby union players not only vary significantly between general positional groups (Forwards & Backs) but even more so when broken down into specific positions such as Front Row (FR), Second Row (SR), Back Row (BR), Scrum Half (SH), Inside Backs (IB) and Outside Backs (OB), as outlined in the below table which includes data from various research papers and data from the most recent Rugby World Cup in 2025 (Suarez-Arrones et al., 2013; Callanan, Rankin and Fitzpatrick, 2021; Woodhouse et al., 2021; Busbridge et al., 2022).

Forward’s demands are characterised by high physicality, with an average of 36 contact involvements, inclusive of tackles, mauls and ruck entries, which averages at 1.09 contacts per minute. Forwards tend to exhibit lower running demands compared to backs, with lower max speed and distances covered. Back rows tend to have the highest match demands of forwards with the highest total distance, high speed running, number of sprints and contact involvement, highlighting their hybrid role of physicality and fitness. 

In contrast, backs tend to have a lower number of contact involvements, averaging 0.54 contacts per minute; however, backs’ demands are characterised by speed and high-intensity running, with significantly higher max speed, high speed running and sprint events compared to forwards. Outside backs have the highest max speed, high-speed running and sprint events, reflecting their role in exploiting space and executing line breaks. Scrum halves have the highest total distance covered but the lowest high-speed running and sprint events, highlighting their constant movement in order to keep up with play and ensure quick recycling of the ball during ruck events. Inside backs have the greatest involvement in collision events of the backs, outlining their importance in bringing physicality both in attack and defence.

It’s important to understand the limitations of the following match demands. For example, research shows that front row forwards typically would cover 5,486m in a full game; however, due to the physically intense demands of this position, front row forwards are typically substituted at some stage during the 2nd half, so they will very rarely, if ever, cover this distance. Practitioners should take this GPS data in the context of the playing position, taking into account all aspects of physical exertion of each playing position, such as contact involvement, when designing training programs.

Overall, the data highlights the considerable variation in match demands depending on playing position, with forwards being more collision-oriented, while backs focus on speed and covering more distance. This understanding of the specific positional demands of each player is crucial to ensure optimal training in preparation for the unique demands of each role. 

Positioning-Specific Match Demands of Elite Female Rugby Union Players

 
Forwards
FR
SR
BR
Backs
SH
IB
OB
Max Speed (km/hr)
22 ± 3   21 ± 0.4  24 ± 0.5  23 ± 0.6 26 ± 2   27 ± 0.6 25 ± 0.5   27 ± 0.4
Total Distance
5,616  5,486   5,575  5,952  5,829 6,812   5,966 5,262 
High Speed Running
155   144  125  189  294 230   269 353 
No. of Sprints
 3.3  1.1 3.3   5.4 11.7  6.5  12.9   15.7
Average Sprint Distance
 8.7  -  -  14.2  -  -  -
Contact Involvements
 36 32  36  38   19 15  23   17

Notes: FR = Front Row, SR = Second Row, BR = Back Row, SH = Scrum Half, IB = Inside Backs, OB = Outside Backs, km/hr = kilometres per hour, High Speed Running = Distance travelled over the speed threshold of 5m/s, No. of Sprints = Number of times the speed threshold of 5.5m/s or greater is achieved.